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Editorials
A Second Coming…And Lessons Learned
- By Mike
Schneider [Editor In Chief]
Holy cow. Have all the former Retro haters descended into the casket? On the Nintendo front, I cannot think of anything like this. Less than a mere year ago, we were treated to such stories about the Metroid Prime team being in turmoil. We heard the terrible rumors that the game may even get halted by Nintendo because it was not meeting expectations. We speculated about whether a Metroid game belonged in the 3rd dimension or in a first person view.
It appears that all critics were collectively hushed via E3 and Metroid Prime’s awe-inspiring playable debut. Before I continue on to the actual point of my inscription, I may as well allow some unabashed self-slamming to occur.
Shortly after all the fun Retro rumors and the supposed dismantling/falling out of Retro and their project, I published a parody entitled “What Would You Do,” based off of City High’s song of the same title. Maybe a few of you into the hip hop/pop music scene recall that song?
Samus ain’t the only one on the GameCube
But that’s no excuse to be acting all crazy
Then reality looked me right square in the eye
And said, “everyday Metroid Prime is plugged in, its hoping to die.”
And said, “Gamer, I know about pain cuz,
Such a valuable franchise appears to be wasted
Before I was a teenager,
I’d been through more Metroid than you can even relate ta.”
Go on, when you’re done with this, read the whole thing. It ain’t pretty.
And it now appears that I was wrong.
Congrats to Retro. Congrats to Nintendo. Even a congrats to EAD since they’ve supposedly had a hand on the project. Everyone involved has successfully averted what could have been a huge debacle. With this experience, it appears that Nintendo opted to learn from their Metroid Mistake.
Allow me to explain…
You’re Nintendo. You’ve just had a near disaster because you allowed the public to view Metroid Prime before it was ready to be shown. People gathered bad impressions about the game – a bad taste in everyone’s mouth, to state the obvious.
You’re Nintendo – you’re not stupid. You have games in your wings that gamers have been waiting for a millennium (literally) to hear about. Perfect Dark Zero, for starters. It exists – we all know it does. Rare can’t deny it exists in one form or another. Furthermore, Mario and his pals seem to gather quite the following… Mario Kart, Mario Tennis, anyone? They’re in development too. Shiggy has even said that Kart could have probably been shown at E3 if Nintendo had wanted to.
So why not at E3 2002 then? Duh. One look at how Metroid Prime fared – being shown 9 months before it was playable for the general media – and it’s easy to see why this E3 did not contain Joanna or Mario and his constituents. Heck, where was Kameo? You can bet that it’s still in development. However, the word from E3 2001 was that it was very rough around the edges – interesting concept, albeit very early in development.
So now, mid June 2002, we have a killer Metroid Prime to look forward to – and a Nintendo that is a little wiser about its gaming properties. Let the second coming commence.
Agree with what I'm saying? Disagree? Let us know your thoughts on this issue in our mail bag. The views of Mike Schneider are not necessarily the views of NGenres.com or its affiliates.
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| "Everyone involved has successfully averted what could have been a huge debacle. With this experience, it appears that Nintendo opted to learn from their Metroid Mistake." |
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