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News
GAMECUBE Delayed
- Posted By Mike
Schneider, 08.22.2001
In a press release just sent out by Nintendo they revealed that the GameCube will now launch in North America on November 18th!
Here's the full release:
Nintendo Boosts U.S. NINTENDO GAMECUBE Launch Shipments
Will Deliver More Than One Million Gameplay Systems, 17 Titles In U.S.
By Year-End
TOKYO--Aug. 23, 2001--Nintendo of America today announced it will
increase U.S. shipments of its innovative NINTENDO GAMECUBE(TM) home
video game console to 700,000 systems, and deliver them to store
shelves on Sunday, November 18th, directly in advance of the key
Thanksgiving shopping week.
In addition, continuing flow of NINTENDO GAMECUBE hardware will
push total North American shipments to 1.1 million units by December
31.
At a news conference in advance of the Nintendo SpaceWorld video
game exhibition, Nintendo also announced that five exclusive first-
and second-party games and 12 independent third-party games are
scheduled for U.S. launch this year to meet the game play appetites of
all video gamers. The scheduled exclusive title releases, each with a
manufacturer's suggested retail price of $49.95, are:
-- Luigi's Mansion(TM) November 18 (street date)
-- Wave Race(R): Blue Storm November 18 (street date)
-- Pikmin(TM) November 19 (ship date)
-- Super Smash Bros.(TM) Melee December 3 (ship date)
-- Eternal Darkness(TM) December 3 (ship date)
These Nintendo-developed hits will be joined by proven franchises
and groundbreaking new games from among the world's best third party
publishers.
Those scheduled for release in North America this year include:
-- All Star Baseball 2002 (Acclaim)
-- Dave Mirra Freestyle BMX 2 (Acclaim)
-- Extreme G3 (Acclaim)
-- NFL Quarterback Club 2002 (Acclaim)
-- Crazy Taxi (Acclaim)
-- FIFA Soccer 2002 (Electronic Arts)
-- Madden NFL 2002 (Electronic Arts)
-- SSX Tricky (Electronics Arts)
-- Star Wars(R) Rogue Squadron(R) II: Rogue Leader(TM)
(LucasArts)
-- NFL Blitz (Midway)
-- NHL Hitz (Midway)
-- Super Monkey Ball (Sega)
Nintendo also announced that eagerly anticipated titles NBA
Courtside 2002 will debut in January 2002, followed by Star Fox(R)
Adventures: Dinosaur Planet(TM), from Rare Ltd. in the first quarter
2002. They will be joined by other blockbuster 2002 NINTENDO GAMECUBE
titles The Legend of Zelda(R) and Mario Sunshine later next year.
In addition, Nintendo unveiled new forms of connectivity between
NINTENDO GAMECUBE and Game Boy(R) Advance. By linking the two systems,
the Game Boy Advance can be used as more than a controller. For
instance, players can transfer a character trained on NINTENDO
GAMECUBE to Game Boy Advance to continue game play while away from
home. Or, transport characters or items via Game Boy Advance to trade
with friends. And, with innovative technology such as "tilt control,"
players can maneuver a character just by tilting a Game Boy Advance
controller. Nintendo expects to introduce the first NINTENDO GAMECUBE
title to take advantage of the Game Boy Advance connectivity later
this year in Japan and in 2002 for North America.
"Our industry has learned the dangers of arriving at a launch
party without enough gifts," explains Peter Main, executive vice
president, sales and marketing, Nintendo of America Inc. "By
increasing our day one shipments to almost three-quarters of a
million, we not only should come close to meeting total demand at
launch, but also assure a virtually uninterrupted restocking through
the holiday season."
"We strongly applaud Nintendo's move to reduce the anxiety of
customers who can't find the video game products they want," says
Wayne Yodzio, vice president, Divisional Merchandise Manager, Toys R
Us, Inc. "While there is still no guarantee supplies will fully meet
demand, at least we can promise them we'll effectively be restocking
Nintendo's new console on a constant basis through the holiday and
beyond."
NINTENDO GAMECUBE remains on track to launch in Japan on September
14, 2001, and in Europe in early 2002.
NINTENDO GAMECUBE, the most efficiently designed home video game
system in history, will initially be available in two console colors,
Indigo and Jet Black. In addition, at launch consumers will be able to
separately purchase: additional controllers in four colors, Indigo,
Indigo/transparent configuration, Jet Black, and Spice (orange);
memory cards; Nintendo Power(R) Player Guides, and other accessories.
The integrated architecture of NINTENDO GAMECUBE's processing and
graphical chips, memory and controller offers the easiest development
environment to date for game creators. Coupled with the exclusive game
creations of the world's most successful first and second party design
teams, and connected in unprecedented ways with Nintendo's handheld
Game Boy Advance, NINTENDO GAMECUBE delivers all-new forms of
interactive fun.
As the worldwide leader and innovator in the creation of
interactive entertainment, Nintendo Co. Ltd., of Kyoto, Japan,
manufactures and markets hardware and software for its popular home
video game systems. The systems include Game Boy(R), Nintendo(R) 64,
Game Boy Advance and the upcoming NINTENDO GAMECUBE(TM). Since the
release of its first home video game system in 1985, Nintendo has sold
more than 1.4 billion video games worldwide, creating enduring
industry icons such as Mario and Donkey Kong and launching such
franchises as Zeldaand Pokemon. As a wholly owned subsidiary, Nintendo
of America Inc., based in Redmond, Wash., serves as headquarters for
Nintendo's operations in the Western Hemisphere.
For more information about NINTENDO GAMECUBE, Game Boy Advance or
any other Nintendo product, visit the company's Web site,
www.nintendo.com.
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