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Preview Iridion 3D
- By Mike Schneider [Editor In Chief]
E3 2001 Impressions:
This was the first game I played through at the Majesco booth, and I left it with mixed impressions. There were a lot of really positive aspects about the game, such as the graphics, speed/frame rate, and sound. The graphics were far better than any of Majesco’s other flight offerings (Aerial Aces, F-14 Tomcat), and everything definitely had a Star Fox feel to it.
Things were at their best when there were a lot of enemies on the screen. It’s really tense, and really fun navigating your craft around the screen trying to avoid enemy fire, while also attempting to frag them.
One of the problems I had with Iridion 3D was in the controls, however. It was difficult to aim at enemies. It seemed like the game would almost always aim my shots at the center of the screen, regardless of where my actual positioning was. So, if I’d move to the left side to try to take down some enemies on that segment of the screen, it would continue to fire towards the middle of the screen.
This aside, I found Iridion 3D to be very fun and enjoyable. It’s graphics and sound are great, and with its relatively linear, ‘force the gamer to move forward’ style of flight shooting gameplay, it is as close as we’re going to see on GBA for awhile. I have a Majesco press CD back at my hotel room, so hopefully later today or tomorrow I can give you some more updated information about the game, as well as new screenshots to whet your appetite.
- Mike, 5.18.01
It isn't too difficult to recall many exciting air battles within Star Fox for Super Nintendo. Now, imagining being able to bring a tight shoot-em-up experience such as this anywhere and everywhere is equally stimulating. Assuming that Shin’en is able to pull off the remarkable task they’re marching on with, Iridion 3D is set to become an early standard for 3D flight shooters on the Game Boy Advance.
Upon returning from a trip in outer space, our hero realizes that Earth has become overtaken by the Iridion race, mankind’s longtime enemy. Obviously then, Iridion 3D puts players in the boots of a lead character primed to save planet Earth from total annihilation. It is your job to turn Earth into the safe haven it once was, and failure is not an option.
With a sense of speed simply unimaginable on a handheld gaming device, the first thing anyone will likely notice in Iridion is its intense speed. The game whizzes onward at a stellar 60 frames per second, and is silky smooth. While corridors appear somewhat repetitious in graphical appearance, the variety of colors and details within other environments is stellar.
The space shooter is slated to include 7 large levels and 6 bosses that are said to be gigantic and remind gamers of their glorious Star Fox boss battles. Environments range from Earth and such instances as flying over what once was the Pacific Ocean, to soaring through lava filled regions, or taking a thrilling tour of the Alien homeland called Iridion Prime. During your mission you’ll encounter vicious mega-robots and bio-mechanic worms, amongst other equally maniacal and devious creatures. Furthermore, the thrilling soundtrack within Iridion uses Shin’en’s custom created and highly acclaimed GAX Sound Engine and contains a password system for easy continuing and replayability.
It might be too early to officially declare Iridion 3D a winner, but likewise, it is shaping up to become a worthy name to watch for come June 11, when the Gameboy Advance makes its American launch. More as it becomes available.
- 5.18.2001 |
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INFO |
Developer: Shin'en
Publisher: Majesco Sales Inc.
Number of Players: 1
Release Date:
06.11.2001
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