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Adventure games - from epic sagas to silly platformers, usually containing in-depth storylines, exploration, and fantastic level design.  Games in this category are often referred to as "action", "adventure", "strategy", or "role-playing" (RPG) gamesSports games-involve individual and team based contests with points, competition, and some simulation.  Games in this category are often referred to as "sports", "racing", and "fighting" games.Shooting games - involve twitch gameplay, intense action, projectile weapons, and action-packed gameplay.  Games in this category are often referred to as "first-person shooting", "arcade shooting", and "action" games.

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Welcome to NShooters, if we feel that you as a shooters fan will be interested in a game or peripheral, we will give it coverage right here on NShooters. If you enjoy other genres of games in addition to shooters, then be sure to visit NAdventures and NSports in order to get your fill of gaming content. Check out http://hub.ngenres.com for the highlight stories from each genre.

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Review  Perfect Dark  - Mike's Final Impressions
- By Mike Schneider, -by Andrew Weatherton , 6.30.00

Everything that needs to be said about Perfect Dark has already been said in the 15,000 plus words above this, the game is simply a masterpiece. Nearly everything about it puts it at the head of the class on any gaming console. Very rarely can a game live up to the hype surrounding it, but Perfect Dark has stretched the boundaries beyond what I realistically believed was possible on a N64, mainly due to the sheer number of options and things to do and complete within this game. Rare could have released the Combat Simulator as a game in itself, and you know what, I still would have given it a perfect 10. A Perfect Dark multiplayer match represents the epitome of why I enjoy playing videogames so much. It is the ultimate party game, combining slick level layout, impeccable controls, insanely balanced weaponry, and great graphics and framerate, into a trash-talking environment, in which while you take part in a battle, you can completely forget about all other happenings of life, and focus on having a good time with some friends. Oh, the laughs that occur while playing this game, or the times I shouted rage filled comments towards the television when a friend of mine seriously and honestly picked up 7 accuracy medals in about 10 matches worth of the game. Goldeneye defined split-screen multiplayer battles, and Perfect Dark has set new precincts for not only the first person shooting genre, but videogaming as a whole. Many kudos to Rare for having the aspirations to not be content with merely recreating Goldeneye (which still would have been a fine game), but to pick their brains until every waking feature of the game was good to go. Although Perfect Dark isn’t perfect, the flaws within it are few and far between, and can easily be looked past. My only quip with the game falls within some of the one player missions, which I believe Rare placed too much emphasis on being complex in design. More so in Perfect Dark then Goldeneye, when I got stuck in the game, it was because I wasn’t sure of where to go next within the mission at hand. But still, there are other missions, such as Villa, Area 51, or Crash Site, which were simply remarkable. Even though I will maintain that Facility in Goldeneye is the best designed one player level of any first person shooter ever, Perfect Dark’s one player missions are superior to Goldeneye’s due to all the subtle, and not so subtle enhancements that have been made to the game’s engine. The added voices add a ton to the missions, and objectives seem to be more diverse, this time around, for example. And before I hang it up on this review, I need a place to make a comment that is close to my heart: What happened to how projectile based weapons fly through the air?!? In Goldeneye, my aim was dead on with the grenade and rocket launcher, but with Perfect Dark, I still haven’t mastered the art of the explosives. But seriously, if you own an N64, have the money available, and haven’t bought yourself a copy of Perfect Dark yet, may I have permission to get a scan of your head to make sure your brain is still functioning? The game is a must in every N64 owner’s library; there is no N64 owner who should be left in the dark.

-Mike Schneider


 Continue on for Andrew's Final Impressions on page 17.