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Adventure games - from epic sagas to silly platformers, usually containing in-depth storylines, exploration, and fantastic level design.  Games in this category are often referred to as "action", "adventure", "strategy", or "role-playing" (RPG) gamesSports games-involve individual and team based contests with points, competition, and some simulation.  Games in this category are often referred to as "sports", "racing", and "fighting" games.Shooting games - involve twitch gameplay, intense action, projectile weapons, and action-packed gameplay.  Games in this category are often referred to as "first-person shooting", "arcade shooting", and "action" games.

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Welcome to NShooters, if we feel that you as a shooters fan will be interested in a game or peripheral, we will give it coverage right here on NShooters. If you enjoy other genres of games in addition to shooters, then be sure to visit NAdventures and NSports in order to get your fill of gaming content. Check out http://hub.ngenres.com for the highlight stories from each genre.

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Review  Perfect Dark  - Carrington Institute
- By Mike Schneider, -by Andrew Weatherton , 6.30.00

If ever there was a game that I originally thought that did not need a training mode, which is essentially what Carrington Institute it, it is Perfect Dark. My logic was, “Perfect Dark is basically going to feel like ‘Goldeneye: Part 2,’ we’re all going to be Goldeneye vets, we won’t have any need to waste our time going through a stupid training mode.” Wow, talk about blind logic. Carrington Institute was hardly what I pictured it to be, and it actually turned out to be a cool thing, in and of itself. The fact that it was actually set up like an office building took me by surprise, since I originally assumed that it would be a bunch of text, with objectives presented to you, and you’d claw your way through it in twenty minutes.

The meat and potatoes of Carrington Institute are the three training areas within it, one of which is a firing range. In the firing range, you can test out any of the weapons in the game, while training to complete simple targeting objectives that consist of either scoring a certain amount of points, destroying a certain amount of targets, or both. For each weapon, there is a bronze, silver, and gold star challenge, and upon obtaining every star, it opens up something neat… Although the firing range had the potential to be a tedious side-quest, it isn’t. The gold star challenges are challenging, and the range as a whole brings back flashbacks of Zelda OoT’s wonderful horseback archery mini-game. The Firing Range is simple, and addicting.  Another room within the vicinity is a Gadget Room, which allows you to test out the many gadgets in Perfect Dark, such as the Data Uplink, or IR Scanner. The way it’s set up, you start with one gadget, then after successfully using it in the way it is intended to be used, you open up a new gadget, and use this. At the same time, while opening up new gadgets to take for a test, you gradually unlock more areas within the secret area you’re using the gadgets in. Worth noting here, while you’re trying to complete the objectives in this training mode, you have the opportunity to put away the gadget, and use the 2 ladies in the room as punching bags… Quite humorous indeed. The final training area, “Holotraining”, is the least useful of the three, and in my opinion, a waste of time. Its purpose is to teach you how to look around, move around, and disarm people, but for anyone who has played Goldeneye, you can go through the seven different training scenarios here in a matter of a few minutes. The “Holotraining” mode simply is an unimportant extra in the game; it doesn’t add much, but doesn’t detract from anything, being that it isn’t anything new or overly challenging.

In addition, Carrington Institute offers so much more than just training. In one room, there is a computer that you can turn on, which allows you to read character profiles and see pictures of them. You can view what cheats you have available, and turn them on or off. Upon beating the game, you’ll open up background story information (as discussed earlier).

For the sick and perverted, even they will find something entertaining in Carrington Institute. Without any trouble, you will be able to locate people scratching their crotches. Approach Daniel Carrington too close, and he’ll tell you, “please don’t do that Joanna, it worries me.” It really is hilarious how Rare programmed the people within Carrington Institute to have such lowclass habits, but yet, be employed at one of the most prestigious Institutes in the world. The interaction between Joanna and people in Carrington Institute is classic, with such highlights as Joanna being dubbed a “loser” by a computer nerd with a scratchy voice, being called “our star agent” from one of the guys in the firing range, being asked, “could you be any more annoying?”, or being told, “just don’t screw up, okay? I’m surprised you lived this long,” by a guy who then proceeded to scratch his crotch a mere 3 seconds after saying this. It’s outrageous and humorous at the same time, it is what we’ve come to expect of those crazy Brits.

To see what we're talking about, check out some lady intensely scratching her crotch, or even Daniel Carrington doing the same thing. Both are animated gifs that we're captured by taking multiple shots from the game, then animating them together. They are 100% real, just simply offered as .gif files for quick viewing.


Continue on for our thoughts, and even a little bashing of cooperative mode, all on page 8...